In one minute, two child plants are produced the one named with a lower number is from the left splint, and the one named with the higher number is from the right splint. ![]() ![]() Within the game is one of the most complex crafting and trade. The game focuses on crafting and trading, mixed with strong social and political challenges, and has absolutely no combat. You can find Guides on things such as growing Flax, an Atlas of interesting places, and various personal pages created by the Users and. This wiki exists to document the game and to provide a community scratchpad for the players. Again, two of the same kind of plant are placed in the two splints of a greenhouse, and a drop of mutagen (from a mutagenics lab) is applied. A Tale in the Desert is a Massive Multiplayer Online Roleplaying Game (MMO), presented by Desert Nomad Studios, and set in ancient Egypt. Welcome to A Wiki in the Desert, a wiki for the Massively Multiplayer On-line Role-Playing Game A Tale in the Desert. Achievements have no in-game effects the achievement just pops up in-game and. Mutagenics, a more advanced form of cross breeding, is also utilized at a greenhouse. EU4 has 354 different achievements, all using the Steam achievements mechanics. Flax seeds, flower bulbs, and vine cuttings can all be crossbred this way (though only a like item with a like item - vines with vines, flax with flax, etc.) You can then remove it and use it as you would normally an item of that type. After 15 minutes, a new item will be made from the two you put in, bearing some of the genetics of each of the parents. Two of the same kind of plant are placed in two splints in the greenhouse with one Nut's Essence. The greenhouse is also used for Cross-Breeding. This process is completely linear, which means that it takes 20 teppyseconds to grow 1 grass, and 33 teppyminutes and 20 teppyseconds to grow 100 grass. Grass growth is simple - a greenhouse grows 3 grass per teppyminute until 100 grass has grown since the last time it was harvested. Harvested grass remains in the greenhouse until it is taken (effectively infinite grass storage if you don't take). Up to 100 (depending on size) grass will grow, then no more until it is harvested. ![]() When first built, you must seed it with 10 grass and then leave it for a period of time. This building becomes available once you have learned the Gardening tech. Allows the automated growing of Grass and is also used in Cross-Breeding.
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